| CollisionPoint(IMovingObject &obj, Point &result, double &time) const | World | |
| Engine() const | World | |
| Enviroment() const | World | |
| operator=(const World &) | World | [private] |
| pimpl | World | [private] |
| TimeToCollision(IMovingObject &obj) const | World | |
| World() | World | |
| World(const World &) | World | [private] |
| ~World() | World |
1.5.4