RRV - Radiosity Renderer and Visualizer (C++, OpenGL)
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Source code
/*
* Copyright (C) 2007 TODO
*
* This file is part of rrv (Radiosity Renderer and Visualizer).
*
* rrv is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* rrv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with rrv. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef BARRELENTITY_H
#define BARRELENTITY_H
/**
* @file BarrelEntity.h
* @brief Class BarrelEntity
* @author xbarin02, xfilak01
* @date 2007-11-17
*/
#include "Entity.h"
/**
* This entity has cylinder as base shape. Radius of the cylinder is 0.5,
* height 1.0 and center is in Vertex(0.0, 0.0, 0.0). See documentation
* of Entity class for more information about transformations, patch division, etc.
* @brief Barrel entity.
*/
class BarrelEntity : public Entity {
protected:
/**
* @brief Read entity properties and set its in object
* @param from XMLNode which has tag name barrel
*/
virtual void impl_deserialize ( XMLNode *from );
private:
void polygonize ( );
void addQuad(Vertex vertex[4]);
void addBaseTriangles(Vertex vertex[4]);
};
#endif // BARRELENTITY_H