RRV - Radiosity Renderer and Visualizer (C++, OpenGL)
File detail
Source code
/*
* Copyright (C) 2007 TODO
*
* This file is part of rrv (Radiosity Renderer and Visualizer).
*
* rrv is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* rrv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with rrv. If not, see <http://www.gnu.org/licenses/>.
*/
#include "TeapotEntity.h"
//#include "TeapotEntityDef.h"
using namespace XML;
void TeapotEntity::impl_deserialize (XMLNode *from ) {
setName( from, "teapot" );
this->polygonize();
}
void TeapotEntity::polygonize ( )
{
for(int i=0; i<teapot_t_count; i++)
{
Triangle t;
setTriangleProperties( t );
for (int j=0; j<3; j++)
{
t.vertex[j] = teapot_v[teapot_t[i][2-j]];
float f = t.vertex[j].y; t.vertex[j].y = t.vertex[j].z; t.vertex[j].z = f;
}
this->addTriangle(&t);
}
}