RRV - Radiosity Renderer and Visualizer (C++, OpenGL)
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Source code
/*
* Copyright (C) 2007 TODO
*
* This file is part of rrv (Radiosity Renderer and Visualizer).
*
* rrv is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* rrv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with rrv. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TRIANGLEENTITY_H
#define TRIANGLEENTITY_H
/**
* @file TriangleEntity.h
* @brief @b TODO: Document
* @todo Document.
* @author xfilak01
* @date 2007-11-17
*/
#include "Entity.h"
#include "Triangle.h"
/**
* @brief @b TODO: Document
* @todo Document.
*/
class TriangleEntity : public Entity {
protected:
/**
* @brief Read entity properties and set its in object.
* @param from XMLNode which has tagname triangleset
*/
virtual void impl_deserialize ( XMLNode *from );
private:
/**
* @param from XMLNode with tagname vertex
* @return New vertex with properties from XMLNode
*/
Vertex vertexFromXMLNode( XMLNode* from);
/**
* @param from XMLNode with tagname triangle or triangleset
* @param defEm default emmision color value
* @param defRefl default reflectivity color value
* @param defRad default radiosity value
* @return triangle with properties from XMLNode
*/
Triangle triangleFromXMLNode( XMLNode* from );
};
#endif // TRIANGLEENTITY_H