RRV - Radiosity Renderer and Visualizer (C++, OpenGL)
File detail
Source code
/*
* Copyright (C) 2007 TODO
*
* This file is part of rrv (Radiosity Renderer and Visualizer).
*
* rrv is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* rrv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with rrv. If not, see <http://www.gnu.org/licenses/>.
*/
#include "XMLWriter.h"
#include "XMLNames.h"
#include <iostream>
#include <cstring>
using namespace XML;
/**
* @param const char*
* @return char*
* @brief Copy string. Using malloc.
*/
XMLSTR XMLWriter::copyString( XMLCSTR from )
{
XMLSTR copy = 0;
if ( 0 != from )
{
if ( 0 != (copy = (XMLSTR)malloc( sizeof(XMLCHAR) * (strlen(from) + 1) )))
{
strcpy(copy, from);
}
}
return copy;
}
/**
* @brief Construct creates XML nodes in our DTD.
*/
XMLWriter::XMLWriter()
{
this->objectName = "scene";
this->root_ = XMLNode::createXMLTopNode_WOSD( XMLWriter::copyString( XMLNames::TAGS[Root] ) );
this->definition_ = this->root_.addChild_WOSD( XMLWriter::copyString( XMLNames::TAGS[Definition] ) );
this->instantiate_ = this->root_.addChild_WOSD(XMLWriter::copyString( XMLNames::TAGS[Instantiate] ) );
this->objectdef_ = this->definition_.addChild_WOSD( XMLWriter::copyString( XMLNames::TAGS[ObjectDefinition] ) );
this->objectdef_.addAttribute_WOSD( XMLWriter::copyString( XMLNames::ATTRIBUTES[Name] ) , XMLWriter::copyString( objectName ) );
this->object_ = this->instantiate_.addChild_WOSD(XMLWriter::copyString( XMLNames::TAGS[Object] ) );
this->object_.addAttribute_WOSD( XMLWriter::copyString( XMLNames::ATTRIBUTES[Name] ) , XMLWriter::copyString( objectName ) );
}
/**
* @param XMLNode
* @brief Add entity to objectdef
*/
void XMLWriter::addEntity( XMLNode addedNode )
{
this->objectdef_.addChild( addedNode );
}
/**
* @param const char*
* @brief Write data to file
*/
void XMLWriter::writeToFile( const char* fileName )
{
this->root_.writeToFile( fileName );
}