#include "Triangle.h"
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Classes | |
struct | SpatialVector |
3-axes vector - simple structure More... | |
class | TransformMatrix |
3D transformations More... | |
Functions | |
SpatialVector & | operator *= (SpatialVector &vect, float f) |
Multiplication by constant. | |
std::ostream & | operator<< (std::ostream &out, const SpatialVector &vect) |
Dump SpatialVector object to stream in human readable format. |
Definition in file TransformMatrix.h.
SpatialVector& operator *= | ( | SpatialVector & | vect, | |
float | f | |||
) | [inline] |
Multiplication by constant.
vect | Spatial vector. | |
f | Constant to multiplicate by. |
Definition at line 39 of file TransformMatrix.h.
References SpatialVector::dx, SpatialVector::dy, and SpatialVector::dz.
std::ostream& operator<< | ( | std::ostream & | out, | |
const SpatialVector & | vect | |||
) | [inline] |
Dump SpatialVector object to stream in human readable format.
out | Output stream to write to. | |
vect | SpatialVector to Vertex object to dump. |
Definition at line 54 of file TransformMatrix.h.
References SpatialVector::dx, SpatialVector::dy, and SpatialVector::dz.