GlobeEntity Class Reference

Globe entity. More...

#include <GlobeEntity.h>

Inheritance diagram for GlobeEntity:

Inheritance graph
[legend]
Collaboration diagram for GlobeEntity:

Collaboration graph
[legend]
List of all members.

Public Member Functions

void deserialize (XMLNode *from)
 Read entity properties and set its in object.
void setTransformMatrix (TransformMatrix *matrix)
 Set transofrmation matrix.
void divide (float size)
 Perform patch division.
PatchSequenceEnumeratorcreatePatchSequenceEnumerator ()
 Create enumerator for entity's patches.
TriangleSetExtcomputeVertexColors ()
 Compute per-vertex colors using simple interpolation.
XMLNode serialize ()
 Entity serialization to XMLNode.
void setName (XMLNode *from, const char *implicit="entity")
 All entities in input file can have explicit name. And this method set it.
void setName (std::string name)
 Set entity name.
std::string & getName ()
 Get name of entity.

Static Public Member Functions

static Entitycreate (XMLNode *from)
 Create a instantiate of special entity class.
static bool colorFromXMLNode (XMLNode *from, XMLCSTR attName, Color &to, int wlevel=2)
 Read color value from attribute of XMLNode and create its object representation.
static void setColors (XMLNode *from, Color &em, Color &refl, Color &rad)
 Read three colors from XMLnode from specified attributs and ctore its valeus.

Protected Member Functions

void addTriangle (Triangle *triangle)
 Add triangle to entity using tranformation matrix.

Detailed Description

Globe entity.

This entity has sphere as base shape. Radius of this sphere is 0.5 and center is in Vertex(0.0, 0.0, 0.0). See documentation of Entity class for more information about transformations, patch division, etc.

Definition at line 19 of file GlobeEntity.h.


Member Function Documentation

void GlobeEntity::deserialize ( XMLNode *  from  )  [virtual]

Read entity properties and set its in object.

Parameters:
from XMLNode which has tagname globe

Reimplemented from Entity.

static Entity* Entity::create ( XMLNode *  from  )  [static, inherited]

Create a instantiate of special entity class.

Parameters:
from XMLNode containing entity declaration.
Returns:
entity created from XMLNode

void Entity::setTransformMatrix ( TransformMatrix matrix  )  [inherited]

Set transofrmation matrix.

Attention:
Calling this method after deserialize has no effect.
Parameters:
matrix Transformation matrix to set. There is no need to keep it in memory after call of this method.

void Entity::divide ( float  size  )  [inherited]

Perform patch division.

Parameters:
size Size of the largest acceptable patch.

PatchSequenceEnumerator* Entity::createPatchSequenceEnumerator (  )  [inherited]

Create enumerator for entity's patches.

Returns:
Return instance of PatchSequenceEnumerator allocated on the heap.

TriangleSetExt* Entity::computeVertexColors (  )  [inherited]

Compute per-vertex colors using simple interpolation.

Returns:
Return instance of TriangleSetExt allocated on the heap.

XMLNode Entity::serialize (  )  [inherited]

Entity serialization to XMLNode.

Returns:
XMLNode wich is representation of entity.

void Entity::setName ( XMLNode *  from,
const char *  implicit = "entity" 
) [inherited]

All entities in input file can have explicit name. And this method set it.

Parameters:
from XMLNode wich contains entity declaration.
implicit name when in xml doesn't exist

void Entity::setName ( std::string  name  )  [inline, inherited]

Set entity name.

Parameters:
name of entity

Definition at line 99 of file Entity.h.

std::string& Entity::getName (  )  [inline, inherited]

Get name of entity.

Returns:
Name of entity

Definition at line 105 of file Entity.h.

static bool Entity::colorFromXMLNode ( XMLNode *  from,
XMLCSTR  attName,
Color to,
int  wlevel = 2 
) [static, inherited]

Read color value from attribute of XMLNode and create its object representation.

Parameters:
from XMLnode with attribute contains color value
attName name of attribute with color
to reference of object to store value
wlevel is warnings level
Returns:
treu if color is succesfuly read and stored

static void Entity::setColors ( XMLNode *  from,
Color em,
Color refl,
Color rad 
) [static, inherited]

Read three colors from XMLnode from specified attributs and ctore its valeus.

Parameters:
from XMLNode containing entity declaration.
em Emmision color value
refl Reflectiovity color value
rad Radiosity color value

void Entity::addTriangle ( Triangle triangle  )  [protected, inherited]

Add triangle to entity using tranformation matrix.

Parameters:
triangle Triangle to add.


The documentation for this class was generated from the following file:
Generated on Thu Dec 6 19:33:12 2007 for Radiosity Renderer and Visualizer by  doxygen 1.5.2